From mboxrd@z Thu Jan 1 00:00:00 1970 Received: from hagus.bright.net ([209.143.0.74]) by speech.braille.uwo.ca with esmtp (Exim 3.34 #1 (Debian)) id 16sMDj-0008W9-00 for ; Tue, 02 Apr 2002 06:12:59 -0500 Received: from woos-max1-cs-9.dialne.bright.net (woos-max1-cs-9.dialne.bright.net [66.219.154.11]) by hagus.bright.net (8.12.1/8.12.1) with ESMTP id g32BCwqC002613 for ; Tue, 2 Apr 2002 06:12:59 -0500 (EST) Date: Tue, 2 Apr 2002 06:17:20 -0500 (EST) From: "Thomas D. Ward" X-X-Sender: To: Speakup List Subject: SDL problems. Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: speakup-admin@braille.uwo.ca Errors-To: speakup-admin@braille.uwo.ca X-BeenThere: speakup@braille.uwo.ca X-Mailman-Version: 2.0.8 Precedence: bulk Reply-To: speakup@braille.uwo.ca List-Help: List-Post: List-Subscribe: , List-Id: Speakup is a screen review system for Linux. List-Unsubscribe: , List-Archive: Hi, list. has anyone developed with sdl, simple direct media layer, from libsdl.org? I tried writing a simple game in c using sdl, and I get the following error. Unable to initialize SDL: No available video device Ok, since sdl is basically a graphical X tool is there a way to use it on the shell? A way to get some sort of virtual frame buffer going? If sdl is out of the question any alternatives to this? I am trying to find something does what directx does in Windows, but not require me being in X-windows. [